![]() When a camera is created, its orientation is forced to (0, 0, 0) in BindPose to allow for better control of camera components.akt file, it is now loaded in the current akeytsu instance (if existing) Both meshes still have to use the same vertices amount / ids You can now use “Set as Blendshape” on a pilot mesh that does not yet contain any blendshapes.“Delete” shortcut is now contextual: it either deletes an object (Rig mode), or a animation keyframe (Anim mode).This option can be enabled/disabled in general preferences You can now deselect by clicking an empty space.Download textures packages from our Free Characters page. A SpheroLeg.akt can be found in this folder to learn rigging/skinning toolset quicker. Added “Rigged Test Characters” menu entry to access.If a character is set as unpickable, its whole hierarchy inherits the same property (can be useful for background sets/crowd) This option prevents unskinned meshes & characters to be picked in the viewport. Added “Set as unpickable” in context menu. ![]()
0 Comments
Leave a Reply. |